But it makes the lore so much more rich and the franchise so much more unique than anything else. Michael Kirkbride - Reddit AMA. In his dialogue, Tobias quotes at least two historical figures. Nasu, the author of the Fate series, of Tsukihime and so on worked on a multiverse way better than this. Time and space are one - Everything, all that could ever happen, happens at once and none of it. Michael Waldron, who penned Doctor Strange In … In Elder Scrolls lore everything is true and nothing is true.=====These quotes are from or paraphrased from actual things Kirkbride fans have said to me.“In my opinion, Kirkbride’s works are canon.”No, his out-of-game material is not canon, and it’s not a matter of opinion; either something is canon or it isn’t. A multiverse is a result of the infinite possibilities that are born from Free Will. But likewise, you shouldn’t force your beliefs on others, and that is what you’re doing when you treat Kirkbride’s works as lore. It shall feel alien, it does to me too and I feel uncomfortable thinking this happened. Star Wars mythology does have parallels in real-world religion, including a point I was going to give related specifically to what you mentioned, but I will respect your wishes and refrain. Published: 21:29 … Why? ... Więc wyjaśniłem: "Powinniśmy z tego zrobić skrzyżowanie Dark Crystal i Star Wars". They are gods, they are able to do the craziest sh** mortals can not even imagine, but thats also the point - They are gods. Some, I'd say most, of his out-of-game writings are weird and to me most of those make things overly complicated or too over the top for my taste. More cryptical stuff, which actually isnt even that cryptic if you look into it. However, I don't think that makes ALL his writings canon. It ultimately makes the game lore feel like quantum physics or something that only the most die hard lore fans can understand. MK lore doesn't have that. I don't mean in a sense like Star Wars which is fantasy set in a sci-fi-ish setting, but more like a more sci-fi take on fantasy. But as I said, Bethesda is a company and lore is intellectual property, so if they want to go against what Kirkbride had planned, they can and no one has any right to argue against them. But there we arent in the 4th, but the 9th era. I've noticed that a lot of your work has sci-fi undertones in it. For example: the reason Vivec like that is also largely because of MK. MP] miała toczyć się na Wyspach Summerset. I was very proud of my short stint on Star Wars. Was the ‘Trial of Vivec’ RP (which culminated in the banishing of Azura from Mundus) a semi-official conclusion of the Morrowind storyline, or can we expect to learn more of its connection to recent events, along with the true fate of Vivec/Vehk?”A: “Remember that only things that have been published in Elder Scrolls games should be considered official lore.”Source: Oblivion Fan Interview III, Question #30http://www.uesp.net/wiki/Oblivion:Fan_Interview_IIISo there ya go. Now that may sound totally alien, but thats because its supposed to be that way. That's how it works. Most fictional universes have a set of canon material, usually coming from the original medium. Game credits for Star Wars: The Force Unleashed - Ultimate Sith Edition (Windows) database containing game description & game shots, cover art, credits, groups, press, forums, reviews and more. We may interchange human and mortal as well as robot and et'Ada - Pelinal was partly human, partly robot. "War is the continuation of politics." And in answer to how I really feel about Kirkbride, I dislike some of his non-canon works, especially the style of writing, and actually enjoy most of his canon works just as much as any other writer’s works, but I also have the sense to keep things in context. I accept people's decisions to like MK's writings, but know this. But it's a lot of the stuff he wrote AFTER he left that irks me. It ultimately makes the game lore feel like quantum physics or something that only the most die hard lore fans can understand. But it should also be mentioned that they come from an out-of-game source that isn't confirmed as canon lore. It doesn’t matter who it’s from or what it says; it’s not lore and I can’t treat it as such. Bethesda would have to be high to incorporate any of them into they're games. For example, unused material such as concept art, bonus material, and altered or cut material is usually not canon.“No one can own the Elder Scrolls mythology. Michael Kirkbride's posts from 2007 to 2009 On the nature of Pelinal (09/23/07): Re: Pelinal, his closest mythical model would be Gilgamesh, with a dash of a T-800 thrown in, and a full-serving of brain-fracture slaughterhouse antinomial (Kill)3 functions stuck in his hand or head. I never was sure if The Imperial Library was lore or had fanfictions as well. Ask Me Anything. A user brought Michael Kirkbride('s Lore) in our Wiki and (re)writed articles like Aka-Tusk (Akatosh,..) or Talos. I'm really not sure, so I'm asking this in your Wiki where I can't find information about this stuff. Back before Morrowind, Bethesda Game Studios allowed their fans to write their lore (IIRC, the name of the Aedra "Akatosh" came from one of the old TES forum users, "Also Known As Tosh", or "Aka Tosh"). I would be so grateful, because that's actually the only problem (but a big one) in our community and as I said, nearly no one every heard about this .. obscure lore. Quote: You don't need metaphysical bullshit to explain a multiverse, you don't need Dreams and Concepts to create it. And of course it's all mystically written, it requires to be done like that. TES is thus not something just put in front of us anymore, it's something we contribute to, we help to create, and something we worked on. Talos changes back into Lorkhan, and his heart is restored - but not the Morrowind one, rather it's replaced by Aka. You dont even have to take into account that the et'Ada are actually literally ideas of the godhead, one does not have to go that far. Otherwise they would lose a lot of players and therefore a lot of $. Michael Waldron, creator of the upcoming Disney+ series Loki, will write the new Star Wars movie. It doesn't fit the atmosphere of the elder scrolls universe. Thats why he amazes so much people, because he is contributing so much to TES. Hey. Loki creator Michael Waldron has reportedly been hired to write Kevin Feige’s Star Wars movie. Rather it means that et'Ada are like robots. The elder scrolls world has it's own unique set of physics and logic that no other fantasy world has. And yes, while ES has always leaned more towards sic fi, the C0DAverse turns it into a goddam Star Wars ripoff. Just like gods, et'Ada ones at that, who are described as "robots" - this doesnt mean you should imagine them as metallic things resembling humanoid shapes. And concerning Bethesda and their relation to him, well, the Thalmor in Skyrim were his idea, Alduin obviously inherits alot from the Aldudagga, even the painted cows are there, Heimskr's speech, Septimus Signus screams to the lore community and he's friends with the autors, I dont think you can do that balance act more graciously than Bethesda does between including him and keeping him hidden, so there you have that. And we mostly owe it to Kirkbride. That means they can totally act on their own, they can make decisions, they are able to do things better than humans in a lot of cases. That sounds like telling others what to believe to me.“Yes, I’m treating it as lore, but only as one possible answer.”You’re still missing the point. Just like ideas, like desires, that everyone of us has, that may react to situations, that adapt to the situations we're in, that may offer solutions or ways to actually get what they propose - They are always, no matter what, bound to themselves, not able change their sphere and forced to act that way. It doesn’t matter if it answers something or not, it still can’t be considered lore.“If you don’t like what we have to say, then just ignore us.”When you tell people new to lore that Kirkbride’s works are lore, either through blatant lies or lies by omission, and when you add such content to wikis, that’s something that I can’t ignore.In closing, someone new to Elder Scrolls lore should be able to find out everything they need to know in the official material itself. That last paragraph was just to point out hypocrisy. I understand that may not everyone's taste, as it takes some time to really get what he means, but that doesnt make it less valid. There MUST be a difference between these things, for new fans to understand and create their ideas, without CHIM-faggots pushing their things on them. Understanding references, even if hidden, and decoding are more important than anything else to understand his writing. To do so is to exclude everyone who doesn't understand it, including people like me who know a fair amount of "cannon lore" as n00bs. It’s the same with outside material. Sup n’wahs, First, let me pimp some TES-related projects I’m working on, because this is my very special hour and I am filthy with power. MK lore doesn't have that. End of discussion. :-). Michael Kirkbride has also said that N'Gasta the Sload was based off of him wanting to draw Jabba the Hutt. Kirkbride's status in TES lore is kinda weird too. He only has as much influence as the development team allows, or rather requires, and then usually it’s with his own works. FUCK YEAH I WROTE LINES FOR DARTH VADER. It’s open-source. He was not fully an et'Ada though, he was merely sent down; partly mortal, partly et'Ada. MICHAEL KIRKBRIDE: Pierwotnie akcja gry [Morrowind - przyp. Yare yare daze. 36 Lessons of Vivec were written by MK, though I don't recall if he had a co-writer for it like in some of his other in-game books. Quote:This is my main problem with MK lore. If it isn't placed into the game, it isn't canon. MKirkbride: I was very proud of my short stint on Star Wars. Despite what Michael Kirkbride says, no, the Elder Scrolls mythology/lore is not open source. His fans will go on forums and edit wikis to reflect his writings not only as being canon but as being definitive answers. I hope you will answer my other questions when you have time - I really am trying to understand your position. And yes, while ES has always leaned more towards sic fi, the C0DAverse turns it into a goddam Star Wars ripoff. So should you. This took him out of the work, because it doesn't matter how much you are good at something, but if you turn something from others to your own personal universe and betray the original, you aren't gonna be canon. It (I assume) was supposed to be an extension to the TES universe, but it feels more like and ugly growth that messes up an otherwise perfect face. It's setin space, yes, but Kirkbride has a special style of writing. Bethesda may not have an official list of canon lore in the form of a statement, but it does have an official list in the form of the material it releases, like the games and books.Excerpt from a fan interview with Gavin Carter, Pete Hines and Todd Howard conducted before the release of Oblivion:Q: “How will the books and texts released after Morrowind (e.g. There’s supposedly a police report to support the latter theory, involving a possession charge for a Michael Kirkbride in Bethesda, Maryland. Kirkbride may keep in contact with the developers but he’s no longer a developer himself. All of our stories, all what we crafted when putting our time into the franchise suddenly becomes part of the story. TES Lore/Canon is kinda weird. I understand that there are many unanswered questions in lore and that you think that Kirkbride’s works provide answers to those questions. Your theory might even be right. This is pretty much interchangable here, as the principle stays the same. Actually, some people might not realise this, but Elder Scrolls also has breasts in it because a couple of the artists and writers for Morrowind, Michael Kirkbride and Kurt Kuhlmann, were HUGE Star Wars fans. Or rather a version of the aurbis, as timelines do not even go deep enough for that. It’s always been a team of people behind the lore. But I never have heard even once about this stuff. P.S. Think of the Elder Scrolls canon as a piece of paper. Did know that the uniqueness of TES that you talk about is largely due to MK? Leaving things undetermined is good, as long as the writer is capable of explaining them to the reader in a more subtle way. TL;DR - Who is Michael Kirkbride and why should I care?He’s a former writer for the Elder Scrolls games. Yeah, right, they are partly human, partly robot. MK's out-of-game writings are controversial because there are just some ridiculous things in them. This "community" is still way smaller than all those out there, as me, who likes something completely different. http://www.uesp.net/wiki/Oblivion:Fan_Interview_III. The equips sign in the above post was supposed to be a minus sign. After leaving Bethesda he wrote some stories based on his own in-game lore, which many fans interpreted to be canon. be folded into the official lore and will this lore appear in-game? but that isn't the only way to describe a complex universe, working with vague concepts and so on. But come Morrowind they stopped this practice and stuck to their own writers. Michael Waldron, the writer and executive producer behind Disney Plus’ much-anticipated Loki series, has come on board to pen Marvel Studios chief Kevin Feige-produced Star Wars movie. They cant even desire that, they are - basically - robots. The artists, writers, and other developers for the game’s content and lore don’t own what they create, because they’re being paid to create it for Bethesda’s use.“Kirkbride wrote most of the lore, so you should accept his works.”He wrote part of it, not all of it. I’ve seen the alleged police report before, but cannot seem to find it now, and it’s highly possible that it was fabricated to add to the long standing rumors. et'Ada resemble that. He's probably just trolling the fan community. Comparing C0DA to Star Wars is so incredibly inaccurate and inadequate as well, I dont know what to answer here. The upcoming Star Wars movie developed and produced by Marvel‘s Kevin Feige now has a writer!. The paper has little dots and scribbles here and there, but there is plenty of blank, white spaces in between each marking. I like the stuff that MK did when he worked for Bethesda, but that doesn't mean we should trust some of the other stuff he wrote when he wasn't working for them anymore. But thats necessary in order to get the story to really work. et'Ada are ideas personified in TES, able to act, to react and to scheme as well as practically everything else. There's some big Star Wars and Marvel news here, as Kevin Feige has tapped Loki's Michael Waldron to pen his movie set in a Galaxy Far, Far Away before he … Otherwise they would lose a lot of players and therefore a lot of $. Elder Scrolls is a FANDOM Games Community. Harold is right. P.P.S. This is my main problem with MK lore. Just like with Sailor Moon and Ikuhara. I am Michael Kirkbride. Important stuff is, that Numidium, which only talks in empty speech bubbles, meaning it constantly negates the Aurbis' existence, is bested by Jubal, the story's hero, who follows Vivec's lessons and thus walked at least one way. Based on the existing working relationship … Let the users decide whether they think it fan-fiction or concrete lore. It just means that they are concepts personified, really, really powerful as they not only embody their sphere, but rather  are their sphere, everywhere, at every time. It ultimately makes the game lore feel like quantum physics or something that only the most die hard lore fans can understand. 2 yeats after but.. it doesn't change a bit the detail that those works are NOT IN-UNIVERSE CANON. And I personally hate all those pushing this headcanon as the real one. So, if some of his writings are clearly weird (and a bit hard to understand), there are many of his out-game textes that are a really great source of explaining the complex TES lore. But just because something is official doesn’t make it canon. While he hasn't worked for BGS since 2003, they still hire him for small periods (he wrote the plot for the Knights of the Nine expansion), and they'll occasionally take his writings and put them in a game (see: Heimskr's dialogue in Skyrim). Michael Kirkbride, Writer: Batman: The Enemy Within. The elder scrolls world has it's own unique set of physics and logic that no other fantasy world has. By treating outside material as lore, you’re essentially promoting a popular theory about lore as lore itself. The work he did for Bethesda has contributed greatly to fleshing out the world of The Elder Scrolls, that no one can deny. Lore should belong to everyone, not some corporation.”Despite what Michael Kirkbride says, no, the Elder Scrolls mythology/lore is not open source. He’s a consultant and contract worker. In fact, i love some of the stuff he came up with when he was working for bethesda. It doesn't fit the atmosphere of the elder scrolls universe. I just don't see why everyone deifies him and accepts these concepts as some sort of goddam bible of TES lore. For new or casual fans this can be confusing because you’re being lied to. I’m glad you wrote this. You’re treating an answer as canon, as THE answer. It (I assume) was supposed to be an extension to the TES universe, but it feels more like and ugly growth that messes up an otherwise perfect face. Yeah, I know, he had writed some stories for TES, but now he isn't at the team anymore, so I would say, his texts are fanfiction, aren't they? Robots. I like the stuff that MK did when he worked for Bethesda, but that doesn't mean we should trust some of the other stuff he wrote when he wasn't working for them anymore. Kirkbride’s independent works aren’t canon, no matter how much he associates them with in-game lore. Dec 10, 2012 - Bonelord concept art by Michael Kirkbride (Morrowind). And so, and headcanon can be awsome af, but it's gonna still be headcanon. Vehk’s Teachings) and the teasers and reports before Oblivion (e.g. MK lore doesn't have that. It is in my opinion good to mention that theses informations exist and could be accurate, even if a little warning is needed, due to their specific nature. I like the stuff that MK did when he worked for Bethesda, but that doesn't mean we should trust some of the other stuff he wrote when he wasn't working for them anymore. They shouldn’t have to look through esoteric texts and consult the high priests of Michael Kirkbride’s online cult only to be misled into thinking they’re learning about real lore. Starting out as a low-life pusher/junkie in the 1996 success Pusher (1996), he slowly grew to become one of Denmark's biggest movie actors.... See full bio » That "robot" Pelinal isn't the one that existed in the real universe, CHIM isn't the only way to describe the reality of the universe of TES and so on. Because yeah, it's not a series with a single and objective description (such as Nasuverse is), but there are things that remain objective. For Pelinal that means what is already known of him. According to Deadline, Feige originated the project and is producing with Lucasfilm, headed by … It … Ale to wynudziło nas na śmierć, więc uznaliśmy "Cholera, to nudne. And I came up with the idea that he inadvertently created the Alliance and that's canon now, bitches. And what are cyborgs? Full of methaphors is good writing? It's complication and ridiculous concepts make it impossibly harder for any normal human being to understand and come to terms with. Od razu go to zaintrygowało. Anyways, TES lore is original enough without it. This is part of a larger deal Waldron has signed at Disney, that is … I just don't see why everyone deifies him and accepts these concepts as some sort of goddam bible of TES lore. I think some of you missunderstand what i'm saying. And yes, while ES has always leaned more towards sic fi, the C0DAverse turns it into a goddam Star Wars ripoff. It's incredible, as no franchise has done anything similiar in a similiar fashion yet. I'm aware that MK contributed so much to the TES series while he was working for bethesda. It's complication and ridiculous concepts make it impossibly harder for any normal human being to understand and come to terms with. And yes, while ES has always leaned more towards sic fi, the C0DAverse turns it into a goddam Star Wars ripoff. Star Wars film produced by Marvel president Kevin Feige to be written by Loki and Doctor Strange 2 scribe Michael Waldron. But whether he’s right or wrong is irrelevant. But they can all be considered canon because they are all endorsed by the controlling company and are officially licensed. The majority of the books in Daggerfall were written by their fans. And guess what? Micheal Kirkbride's non-payroll writings and all the other fanfic nonsense would be the area surrounding the paper; it is not a part of the paper in any way, shape, or form. The Elder Scrolls IV: Knights of the Nine. Is someone of you able to explain me all this about MK? It's fun to produce a good headcanon as this, but as long as it isn't put into the original material, it remains HEADcanon. Remember that Marvel Studios' boss Kevin Feige is developing and executive producing a new Star Wars movie?Well, that little mystery project has finally found some momentum. But he still made some very interesting out-of game contect, some of which Bethesda has quoted in Skyrim. PS: I apologize for my inadequate English, I'm young and still learning. I accept people's decisions to like MK's writings, but know this. Most Rated Video Games Since 1990; Favorite Video Game Rated at Least 9 Stars on IMDb et'Ada. And even if he is that’s also irrelevant.“You just don’t like Kirkbride’s works.”It doesn’t matter what I like. In comparison with Oblivion and Skyrim, which are very "medieval Europe", Morrowind is clearly some kind of UFO. I like how logically the changes are progressing and how seriously Obi-Wan and Padme are taking Anakin's recent actions. Sorry, but you sir, didnt get anything, really. In turn, that also means that they are not free though. Submitted by Lady N on Wed, 11/27/2013 - 12:49. Bethesda would have to be high to incorporate any of them into they're games. Many also have different types of canon. Michael Kirkbride has been credited on games developed by the following companies: Bethesda Game Studios, Visceral Games (Redwood Shores), Bethesda Softworks LLC, Telltale, Inc., 7 Studios, Inc., LucasArts, Sega Studios San Francisco, Amaze Entertainment, Inc., … Sorry about that. If you’ve not seen the lower case c0da stuff, you really should; the artists on them deserve some recognition and a wider audience. For example, I dislike that the Oblivion lore changed the Tsaesci people from snake-men into humans, but it doesn’t matter if I like it or not, or if I think it’s true or not; I must accept it as lore. A fanwork largely because of MK Loki, will write the new Star Wars movie that a of... 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